unreal.ConstraintParent

class unreal.ConstraintParent(item: RigElementKey = Ellipsis, weight: float = 0.0)

Bases: StructBase

Constraint Parent

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnit_TransformConstraint.h

Editor Properties: (see get_editor_property/set_editor_property)

  • item (RigElementKey): [Read-Write] Item

  • weight (float): [Read-Write] Weight

property item: RigElementKey

[Read-Write] Item

Type:

(RigElementKey)

property weight: float

[Read-Write] Weight

Type:

(float)