unreal.ContentBrowserItemPathExtensions
¶
- class unreal.ContentBrowserItemPathExtensions(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
BlueprintFunctionLibrary
Content Browser Item Path Extensions
C++ Source:
Module: ContentBrowserData
File: ContentBrowserItemPath.h
- classmethod get_internal_path(item_path) Name ¶
Returns internal path if there is one (eg,. “/PluginA/MyFile”).
- Parameters:
item_path (ContentBrowserItemPath) –
- Return type:
- classmethod get_virtual_path(item_path) Name ¶
Returns virtual path as FName (eg, “/All/Plugins/PluginA/MyFile”).
- Parameters:
item_path (ContentBrowserItemPath) –
- Return type:
- classmethod set_path(item_path, path, path_type) ContentBrowserItemPath ¶
Set the path being stored
- Parameters:
item_path (ContentBrowserItemPath) –
path (Name) –
path_type (ContentBrowserPathType) –
- Returns:
item_path (ContentBrowserItemPath):
- Return type: