unreal.ControlRigComponentMapDirection

class unreal.ControlRigComponentMapDirection

Bases: EnumBase

Enum for controlling how an element should be mapped.

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: ControlRigComponent.h

INPUT: ControlRigComponentMapDirection

0

OUTPUT: ControlRigComponentMapDirection

An input driving a rig element

Type:

1