unreal.ControlRigRigHierarchyDragAndDropContext

class unreal.ControlRigRigHierarchyDragAndDropContext(dragged_element_keys: Array[RigElementKey] = [], target_element_key: RigElementKey = Ellipsis)

Bases: StructBase

Control Rig Rig Hierarchy Drag and Drop Context

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRigEditor

  • File: ControlRigContextMenuContext.h

Editor Properties: (see get_editor_property/set_editor_property)

  • dragged_element_keys (Array[RigElementKey]): [Read-Write] Dragged Element Keys

  • target_element_key (RigElementKey): [Read-Write] Target Element Key

property dragged_element_keys: Array[RigElementKey]

[Read-Only] Dragged Element Keys

Type:

(Array[RigElementKey])

property target_element_key: RigElementKey

[Read-Only] Target Element Key

Type:

(RigElementKey)