unreal.ControlRigState

class unreal.ControlRigState

Bases: EnumBase

Current state of rig

What state Control Rig currently is

C++ Source:

  • Plugin: ControlRig

  • Module: ControlRig

  • File: RigUnitContext.h

INIT: ControlRigState

0

INVALID: ControlRigState

2

UPDATE: ControlRigState

1