unreal.CurveBlendOption

class unreal.CurveBlendOption

Bases: EnumBase

ECurve Blend Option

C++ Source:

  • Module: Engine

  • File: AnimTypes.h

BLEND_BY_WEIGHT: CurveBlendOption

Blend By Weight without normalizing

Type:

3

DO_NOT_OVERRIDE: CurveBlendOption

Only set the value if the previous pose doesn’t have the curve value.

Type:

1

NORMALIZE_BY_WEIGHT: CurveBlendOption

Normalize By Sum of Weight and use it to blend.

Type:

2

OVERRIDE: CurveBlendOption

Last pose that contains valid curve value override it.

Type:

0

USE_BASE_POSE: CurveBlendOption

Use Base Pose for all curve values. Do not blend

Type:

4

USE_MAX_VALUE: CurveBlendOption

Find the highest curve value from multiple poses and use that.

Type:

5

USE_MIN_VALUE: CurveBlendOption

Find the lowest curve value from multiple poses and use that.

Type:

6