unreal.CurveEditorBakeFilter

class unreal.CurveEditorBakeFilter(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: CurveEditorFilterBase

Curve Editor Bake Filter

C++ Source:

  • Module: CurveEditor

  • File: CurveEditorBakeFilter.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bake_interval_in_frames (FrameNumber): [Read-Write] Bake Interval in Frames: The interval (in display rate frames) between baked keys. Only used if bUseFrameBake is true.

  • bake_interval_in_seconds (float): [Read-Write] Bake Interval in Seconds: The interval (in seconds) between baked keys. Only used if bUseSnapRateForInterval is false.

  • use_frame_bake (bool): [Read-Write] Use Frame Bake: If true we will use frame interval to bake, else will use seconds interval

property bake_interval_in_frames: FrameNumber

[Read-Write] Bake Interval in Frames: The interval (in display rate frames) between baked keys. Only used if bUseFrameBake is true.

Type:

(FrameNumber)

property bake_interval_in_seconds: float

[Read-Write] Bake Interval in Seconds: The interval (in seconds) between baked keys. Only used if bUseSnapRateForInterval is false.

Type:

(float)

property use_frame_bake: bool

[Read-Write] Use Frame Bake: If true we will use frame interval to bake, else will use seconds interval

Type:

(bool)