unreal.CurveLinearColor

class unreal.CurveLinearColor(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: CurveBase

Curve Linear Color

C++ Source:

  • Module: Engine

  • File: CurveLinearColor.h

Editor Properties: (see get_editor_property/set_editor_property)

  • adjust_brightness (float): [Read-Write] Adjust Brightness

  • adjust_brightness_curve (float): [Read-Write] Adjust Brightness Curve

  • adjust_hue (float): [Read-Write] Adjust Hue: Properties for adjusting the color of the gradient

  • adjust_max_alpha (float): [Read-Write] Adjust Max Alpha

  • adjust_min_alpha (float): [Read-Write] Adjust Min Alpha

  • adjust_saturation (float): [Read-Write] Adjust Saturation

  • adjust_vibrance (float): [Read-Write] Adjust Vibrance

  • asset_import_data (AssetImportData): [Read-Only] Asset Import Data

get_clamped_linear_color_value(time) LinearColor

Get Clamped Linear Color Value

Parameters:

time (float) –

Return type:

LinearColor

get_linear_color_value(time) LinearColor

Get Linear Color Value

Parameters:

time (float) –

Return type:

LinearColor

get_unadjusted_linear_color_value(time) LinearColor

Get Unadjusted Linear Color Value

Parameters:

time (float) –

Return type:

LinearColor