class unreal.DMXNameListItem

Bases: unreal.StructBase

Types that represent names in a SNameListPicker dropdown must: - inherit this struct and override the virtual functions. - use the DMX_NAMELISTITEM_STATICS macros above to declare the expected statics.

C++ Source:

  • Plugin: DMXProtocol

  • Module: DMXProtocol

  • File: DMXNameListItem.h

Editor Properties: (see get_editor_property/set_editor_property)

  • name (Name): [Read-Write] Name: Label of the item this struct represents