unreal.DataprepActionAsset

class unreal.DataprepActionAsset(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: Object

Dataprep Action Asset

C++ Source:

  • Plugin: DataprepEditor

  • Module: DataprepCore

  • File: DataprepActionAsset.h

Editor Properties: (see get_editor_property/set_editor_property)

  • label (str): [Read-Write] Label: UI label of the action

execute(objects) None

Execute the action on a specific set of objects

Parameters:

objects (Array[Object]) –