unreal.DataprepAsset

class unreal.DataprepAsset(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: DataprepAssetInterface

A DataprepAsset is an implementation of the DataprepAssetInterface using a Blueprint as the recipe pipeline. The Blueprint is composed of DataprepAction nodes linearly connected.

C++ Source:

  • Plugin: DataprepEditor

  • Module: DataprepCore

  • File: DataprepAsset.h

Editor Properties: (see get_editor_property/set_editor_property)

  • consumer (DataprepContentConsumer): [Read-Write] Consumer: DEPRECATED: COnsumer referenced by the asset deprecated: Property moved to UDataprepAssetInterface as Output.

  • dataprep_recipe_bp (Blueprint): [Read-Write] Dataprep Recipe BP: DEPRECATED: Pointer to data preparation pipeline blueprint previously used to process input data deprecated: Using directly ActionAssets property instead of Blueprint to manage actions.

  • producers (Array[DataprepAssetProducer]): [Read-Write] Producers: DEPRECATED: List of producers referenced by the asset deprecated: Property moved to UDataprepAssetInterface as Inputs.

  • start_node (EdGraphNode): [Read-Write] Start Node: DEPRECATED: Pointer to the entry node of the pipeline blueprint previously used to process input data deprecated: Using directly ActionAssets property instead of Blueprint to manage actions.

property consumer: DataprepContentConsumer

[Read-Write] Consumer: DEPRECATED: COnsumer referenced by the asset deprecated: Property moved to UDataprepAssetInterface as Output.

Type:

(DataprepContentConsumer)

property dataprep_recipe_bp: Blueprint

[Read-Write] Dataprep Recipe BP: DEPRECATED: Pointer to data preparation pipeline blueprint previously used to process input data deprecated: Using directly ActionAssets property instead of Blueprint to manage actions.

Type:

(Blueprint)

property producers: Array[DataprepAssetProducer]

[Read-Write] Producers: DEPRECATED: List of producers referenced by the asset deprecated: Property moved to UDataprepAssetInterface as Inputs.

Type:

(Array[DataprepAssetProducer])

property start_node: EdGraphNode

[Read-Write] Start Node: DEPRECATED: Pointer to the entry node of the pipeline blueprint previously used to process input data deprecated: Using directly ActionAssets property instead of Blueprint to manage actions.

Type:

(EdGraphNode)