unreal.DataprepDeleteUnusedAssetsOperation
¶
- class unreal.DataprepDeleteUnusedAssetsOperation(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
DataprepEditingOperation
Delete assets that are not referenced by any objects
C++ Source:
Plugin: DataprepEditor
Module: DataprepLibraries
File: DataprepEditingOperations.h