unreal.DataprepStringActorLayersFetcher
¶
- class unreal.DataprepStringActorLayersFetcher(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
DataprepStringsArrayFetcher
Filter actors based on their layers.
C++ Source:
Plugin: DataprepEditor
Module: DataprepLibraries
File: DataprepStringsArrayFetcherLibrary.h