unreal.DataprepStringObjectNameFetcher

class unreal.DataprepStringObjectNameFetcher(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: DataprepStringFetcher

Filter objects based on their names.

C++ Source:

  • Plugin: DataprepEditor

  • Module: DataprepLibraries

  • File: DataprepStringFetcherLibrary.h