unreal.DatasmithAssetImportData

class unreal.DatasmithAssetImportData(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: AssetImportData

Datasmith Asset Import Data

C++ Source:

  • Plugin: DatasmithContent

  • Module: DatasmithContent

  • File: DatasmithAssetImportData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • additional_data (Array[DatasmithAdditionalData]): [Read-Write] Additional Data

  • asset_import_options (DatasmithAssetImportOptions): [Read-Write] Asset Import Options

  • datasmith_import_info (DatasmithImportInfo): [Read-Write] Datasmith Import Info

  • source_data (AssetImportInfo): [Read-Only] Source Data: Source file data describing the files that were used to import this asset.

property asset_import_options: DatasmithAssetImportOptions

[Read-Write] Asset Import Options

Type:

(DatasmithAssetImportOptions)