unreal.DatasmithBasePropertyCaptureElement

class unreal.DatasmithBasePropertyCaptureElement(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: DatasmithObjectElement

  • UDatasmithBasePropertyCaptureElement

C++ Source:

  • Plugin: DatasmithImporter

  • Module: DatasmithImporter

  • File: DatasmithUObjectElements.h

get_category() DatasmithPropertyCategory

Gets the category of this property capture

Return type:

DatasmithPropertyCategory

get_property_path() str

Gets the path used when attempting to capture a generic property

Return type:

str

set_category(category) None

Sets the category of this property capture

Parameters:

category (DatasmithPropertyCategory) –

set_property_path(path) None

Sets the path used when attempting to capture a generic property

Parameters:

path (str) –