unreal.DatasmithGLTFSceneImportData

class unreal.DatasmithGLTFSceneImportData(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: DatasmithSceneImportData

Datasmith GLTFScene Import Data

C++ Source:

  • Plugin: DatasmithContent

  • Module: DatasmithContent

  • File: DatasmithAssetImportData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • author (str): [Read-Only] Author

  • base_options (DatasmithImportBaseOptions): [Read-Write] Base Options

  • datasmith_import_info (DatasmithImportInfo): [Read-Write] Datasmith Import Info

  • generator (str): [Read-Only] Generator

  • license (str): [Read-Only] License

  • source (str): [Read-Only] Source

  • source_data (AssetImportInfo): [Read-Only] Source Data: Source file data describing the files that were used to import this asset.

  • version (float): [Read-Only] Version