unreal.DatasmithMaterialIDElement
¶
- class unreal.DatasmithMaterialIDElement(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
DatasmithObjectElement
UDatasmithMaterialIDElement
C++ Source:
Plugin: DatasmithImporter
Module: DatasmithImporter
File: DatasmithUObjectElements.h
- get_id() int32 ¶
Get Id
- Return type:
int32