unreal.DatasmithStringMetadataValueFetcher
¶
- class unreal.DatasmithStringMetadataValueFetcher(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
DataprepStringsArrayFetcher
Filter objects based on the key value of their metadata.
C++ Source:
Plugin: DatasmithImporter
Module: DatasmithImporter
File: DatasmithDataprepFetcher.h
Editor Properties: (see get_editor_property/set_editor_property)
key
(Name): [Read-Write] Key: The key for the for the stringkey_match
(MetadataKeyMatchingCriteria): [Read-Write] Key Match
- property key_match: MetadataKeyMatchingCriteria¶
[Read-Write] Key Match
- Type: