unreal.DatasmithStringMetadataValueFetcher

class unreal.DatasmithStringMetadataValueFetcher(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: DataprepStringsArrayFetcher

Filter objects based on the key value of their metadata.

C++ Source:

  • Plugin: DatasmithImporter

  • Module: DatasmithImporter

  • File: DatasmithDataprepFetcher.h

Editor Properties: (see get_editor_property/set_editor_property)

  • key (Name): [Read-Write] Key: The key for the for the string

  • key_match (MetadataKeyMatchingCriteria): [Read-Write] Key Match

property key: Name

[Read-Write] Key: The key for the for the string

Type:

(Name)

property key_match: MetadataKeyMatchingCriteria

[Read-Write] Key Match

Type:

(MetadataKeyMatchingCriteria)