unreal.DistortionData

class unreal.DistortionData(distorted_u_vs: Array[Vector2D] = [], overscan_factor: float = 0.0)

Bases: StructBase

Distortion data evaluated for given FZ pair based on lens parameters

C++ Source:

  • Plugin: CameraCalibrationCore

  • Module: CameraCalibrationCore

  • File: LensData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • distorted_u_vs (Array[Vector2D]): [Read-Only] Distorted UVs

  • overscan_factor (float): [Read-Write] Overscan Factor: Estimated overscan factor based on distortion to have distorted cg covering full size

property distorted_u_vs: Array[Vector2D]

[Read-Only] Distorted UVs

Type:

(Array[Vector2D])

property overscan_factor: float

[Read-Write] Overscan Factor: Estimated overscan factor based on distortion to have distorted cg covering full size

Type:

(float)