unreal.EditorScriptingMeshReductionOptions

class unreal.EditorScriptingMeshReductionOptions(auto_compute_lod_screen_size: bool = False, reduction_settings: Array[StaticMeshReductionSettings] = [])

Bases: StaticMeshReductionOptions

deprecated: ‘EditorScriptingMeshReductionOptions’ was renamed to ‘StaticMeshReductionOptions’.