unreal.EditorUtilityToolMenuEntry

class unreal.EditorUtilityToolMenuEntry(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: ToolMenuEntryScript

Editor Utility Tool Menu Entry

C++ Source:

  • Module: Blutility

  • File: EditorUtilityToolMenu.h

Editor Properties: (see get_editor_property/set_editor_property)

  • data (ToolMenuEntryScriptData): [Read-Write] Data