unreal.EnhancedPlayerInput

class unreal.EnhancedPlayerInput(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: PlayerInput

UEnhancedPlayerInput : UPlayerInput extensions for enhanced player input system

C++ Source:

  • Plugin: EnhancedInput

  • Module: EnhancedInput

  • File: EnhancedPlayerInput.h