- class unreal.EvaluatorMode¶
Determines the behavior this node will use when updating and evaluating.
- EM_DELAYED_FREEZE: EvaluatorMode¶
DataSource is ticked and evaluated for a given number of frames, then freezes after and uses the cached pose for future frames.
- EM_FREEZE: EvaluatorMode¶
DataSource is never ticked and only evaluated on the first frame. Every frame after uses the cached pose from the first frame.