unreal.ExporterFBX

class unreal.ExporterFBX(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: Exporter

Exporter FBX

C++ Source:

  • Module: UnrealEd

  • File: ExporterFbx.h

Editor Properties: (see get_editor_property/set_editor_property)

  • export_task (AssetExportTask): [Read-Write] Export Task

  • format_description (Array[str]): [Read-Write] Format Description: Descriptiong of the export format

  • format_extension (Array[str]): [Read-Write] Format Extension: File extension to use for this exporter

  • supported_class (type(Class)): [Read-Write] Supported Class: Supported class of this exporter

  • text (bool): [Read-Write] Text: If true, this will export the data as text