unreal.FControlRigChannelEnum

class unreal.FControlRigChannelEnum

Bases: EnumBase

Enumeration specifying the control type and channel

C++ Source:

  • Module: MovieSceneTools

  • File: MovieSceneToolsUserSettings.h

BOOL: FControlRigChannelEnum

Bool

Type:

0

ENUM: FControlRigChannelEnum

Enum

Type:

1

FLOAT: FControlRigChannelEnum

Float

Type:

3

INTEGER: FControlRigChannelEnum

Integer

Type:

2

POSITION_X: FControlRigChannelEnum

Position.X

Type:

6

POSITION_Y: FControlRigChannelEnum

Position.Y

Type:

7

POSITION_Z: FControlRigChannelEnum

Position.Z

Type:

8

ROTATOR_X: FControlRigChannelEnum

Rotator.X

Type:

9

ROTATOR_Y: FControlRigChannelEnum

Rotator.Y

Type:

10

ROTATOR_Z: FControlRigChannelEnum

Rotator.Z

Type:

11

SCALE_X: FControlRigChannelEnum

Scale.X

Type:

12

SCALE_Y: FControlRigChannelEnum

Scale.Y

Type:

13

SCALE_Z: FControlRigChannelEnum

Scale.Z

Type:

14

VECTOR2DX: FControlRigChannelEnum

Vector2D.X

Type:

4

VECTOR2DY: FControlRigChannelEnum

Vector2D.Y

Type:

5