unreal.GameplayBehaviorLibrary

class unreal.GameplayBehaviorLibrary(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: BlueprintFunctionLibrary

Gameplay Behaviors Blueprint Function Library

C++ Source:

  • Plugin: GameplayBehaviors

  • Module: GameplayBehaviorsModule

  • File: GameplayBehaviorsBlueprintFunctionLibrary.h

classmethod add_gameplay_tag_filter_to_blackboard_key_selector(owner, property_name) BlackboardKeySelector

Add Gameplay Tag Filter to Blackboard Key Selector

Parameters:
Returns:

selector (BlackboardKeySelector):

Return type:

BlackboardKeySelector

classmethod get_blackboard_value_as_gameplay_tag(node_owner, key) GameplayTagContainer

Get Blackboard Value as Gameplay Tag

Parameters:
Return type:

GameplayTagContainer

classmethod get_blackboard_value_as_gameplay_tag_from_blackboard_comp(blackboard_comp, key_name) GameplayTagContainer

Get Blackboard Value as Gameplay Tag from Blackboard Comp

Parameters:
Return type:

GameplayTagContainer

classmethod set_blackboard_value_as_gameplay_tag(node_owner, key, value) None

Set Blackboard Value as Gameplay Tag

Parameters:
classmethod set_value_as_gameplay_tag_for_blackboard_comp(blackboard_comp, key_name, gameplay_tag_value) None

Set Value as Gameplay Tag for Blackboard Comp

Parameters: