unreal.GameplayCueNotify_AttachPolicy

class unreal.GameplayCueNotify_AttachPolicy

Bases: EnumBase

EGameplayCueNotify_AttachPolicy

Specifies if the gameplay cue notify should attach to the target actor.

C++ Source:

  • Plugin: GameplayAbilities

  • Module: GameplayAbilities

  • File: GameplayCueNotifyTypes.h

ATTACH_TO_TARGET: GameplayCueNotify_AttachPolicy

Attach to the target actor if possible.

Type:

1

DO_NOT_ATTACH: GameplayCueNotify_AttachPolicy

Do not attach to the target actor. The target may still be used to get location and other information.

Type:

0