unreal.GameplayEffectUIData
¶
- class unreal.GameplayEffectUIData(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
Object
UGameplayEffectUIData Base class to provide game-specific data about how to describe a Gameplay Effect in the UI. Subclass with data to use in your game.
C++ Source:
Plugin: GameplayAbilities
Module: GameplayAbilities
File: GameplayEffectUIData.h