unreal.GameplayTagTableRow

class unreal.GameplayTagTableRow(tag: Name = 'None', dev_comment: str = '')

Bases: TableRowBase

Simple struct for a table row in the gameplay tag table and element in the ini list

C++ Source:

  • Module: GameplayTags

  • File: GameplayTagsManager.h

Editor Properties: (see get_editor_property/set_editor_property)

  • dev_comment (str): [Read-Write] Dev Comment: Developer comment clarifying the usage of a particular tag, not user facing

  • tag (Name): [Read-Write] Tag: Tag specified in the table

property dev_comment: str

[Read-Only] Dev Comment: Developer comment clarifying the usage of a particular tag, not user facing

Type:

(str)

property tag: Name

[Read-Only] Tag: Tag specified in the table

Type:

(Name)