unreal.GenericTeamId

class unreal.GenericTeamId(team_id: int = 0)

Bases: StructBase

Generic Team Id

C++ Source:

  • Module: AIModule

  • File: GenericTeamAgentInterface.h

Editor Properties: (see get_editor_property/set_editor_property)

  • team_id (uint8): [Read-Write] Team ID

property team_id: int

[Read-Write] Team ID

Type:

(uint8)