unreal.GeometryScriptCalculateNormalsOptions

class unreal.GeometryScriptCalculateNormalsOptions(angle_weighted: bool = False, area_weighted: bool = False)

Bases: StructBase

Geometry Script Calculate Normals Options

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshNormalsFunctions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • angle_weighted (bool): [Read-Write] Angle Weighted

  • area_weighted (bool): [Read-Write] Area Weighted

property angle_weighted: bool

[Read-Write] Angle Weighted

Type:

(bool)

property area_weighted: bool

[Read-Write] Area Weighted

Type:

(bool)