unreal.GeometryScriptCopyMeshFromAssetOptions
¶
- class unreal.GeometryScriptCopyMeshFromAssetOptions(apply_build_settings: bool = False, request_tangents: bool = False, ignore_remove_degenerates: bool = False)¶
Bases:
StructBase
Geometry Script Copy Mesh from Asset Options
C++ Source:
Plugin: GeometryScripting
Module: GeometryScriptingCore
File: MeshAssetFunctions.h
Editor Properties: (see get_editor_property/set_editor_property)
apply_build_settings
(bool): [Read-Write] Apply Build Settingsignore_remove_degenerates
(bool): [Read-Write] Ignore Remove Degeneratesrequest_tangents
(bool): [Read-Write] Request Tangents