unreal.GeometryScriptMeshBevelSelectionOptions

class unreal.GeometryScriptMeshBevelSelectionOptions(bevel_distance: float = 0.0, infer_material_id: bool = False, set_material_id: int = 0)

Bases: StructBase

Geometry Script Mesh Bevel Selection Options

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshModelingFunctions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • bevel_distance (float): [Read-Write] Bevel Distance

  • infer_material_id (bool): [Read-Write] Infer Material ID

  • set_material_id (int32): [Read-Write] Set Material ID

property bevel_distance: float

[Read-Write] Bevel Distance

Type:

(float)

property infer_material_id: bool

[Read-Write] Infer Material ID

Type:

(bool)

property set_material_id: int

[Read-Write] Set Material ID

Type:

(int32)