unreal.GeometryScriptSpectralConformalUVOptions

class unreal.GeometryScriptSpectralConformalUVOptions(preserve_irregularity: bool = False)

Bases: StructBase

Geometry Script Spectral Conformal UVOptions

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshUVFunctions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • preserve_irregularity (bool): [Read-Write] Preserve Irregularity

property preserve_irregularity: bool

[Read-Write] Preserve Irregularity

Type:

(bool)