unreal.GeometryScriptUVList

class unreal.GeometryScriptUVList

Bases: StructBase

Geometry Script UVList

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: GeometryScriptTypes.h

clear_uv_list(clear_uv) None

Clear UVList

Parameters:

clear_uv (Vector2D) –

convert_uv_list_to_array() Array[Vector2D]

Convert UVList to Array

Returns:

uv_array (Array[Vector2D]):

Return type:

Array[Vector2D]

duplicate_uv_list() GeometryScriptUVList

Duplicate UVList

Returns:

duplicate_list (GeometryScriptUVList):

Return type:

GeometryScriptUVList

get_uv_list_item(index) -> (Vector2D, is_valid_index=bool)

Get UVList Item

Parameters:

index (int32) –

Returns:

is_valid_index (bool):

Return type:

bool

get_uv_list_last_index() int32

Get UVList Last Index

Return type:

int32

get_uv_list_length() int32

Get UVList Length

Return type:

int32

set_uv_list_item(index, new_uv) bool

Set UVList Item

Parameters:
  • index (int32) –

  • new_uv (Vector2D) –

Returns:

is_valid_index (bool):

Return type:

bool