unreal.GeometryScriptUniformRemeshTargetType

class unreal.GeometryScriptUniformRemeshTargetType

Bases: EnumBase

Goal types for Uniform Remeshing

C++ Source:

  • Plugin: GeometryScripting

  • Module: GeometryScriptingCore

  • File: MeshRemeshFunctions.h

TARGET_EDGE_LENGTH: GeometryScriptUniformRemeshTargetType

Attempt to Remesh such that all edges have approximately this length

Type:

1

TRIANGLE_COUNT: GeometryScriptUniformRemeshTargetType

Approximate Desired Triangle Count. This is used to compute a Target Edge Length, and is not an explicit target

Type:

0