unreal.GoogleARCoreTrackingFailureReason
¶
- class unreal.GoogleARCoreTrackingFailureReason¶
Bases:
EnumBase
ingroup: GoogleARCoreBase Describes the possible tracking failure reasons in ARCore.
C++ Source:
Plugin: GoogleARCore
Module: GoogleARCoreBase
File: GoogleARCoreTypes.h
- BAD_STATE: GoogleARCoreTrackingFailureReason¶
Tracking lost due to bad internal state. Please try restarting the AR experience. This should be seen rarely, and should be reported to and fixed by ARCore team.
- Type:
1
- EXCESSIVE_MOTION: GoogleARCoreTrackingFailureReason¶
Tracking lost due to excessive motion. Please move device more slowly.
- Type:
3
- INSUFFICIENT_FEATURES: GoogleARCoreTrackingFailureReason¶
Tracking lost due to insufficient trackable features. Please move to area with more features, such as corners, objects, surfaces with texture. Avoid blank walls and surfaces without detail.
- Type:
4
- INSUFFICIENT_LIGHT: GoogleARCoreTrackingFailureReason¶
Tracking lost due to poor lighting conditions. Please move to a more brightly lit area
- Type:
2
- NONE: GoogleARCoreTrackingFailureReason¶
Tracking is working normally, or ARCore session is not currently running.
- Type:
0