unreal.GroomAssetImportData
¶
- class unreal.GroomAssetImportData(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
AssetImportData
Groom Asset Import Data
C++ Source:
Plugin: HairStrands
Module: HairStrandsCore
File: GroomAssetImportData.h
Editor Properties: (see get_editor_property/set_editor_property)
source_data
(AssetImportInfo): [Read-Only] Source Data: Source file data describing the files that were used to import this asset.