unreal.GroomAssetImportData

class unreal.GroomAssetImportData(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: AssetImportData

Groom Asset Import Data

C++ Source:

  • Plugin: HairStrands

  • Module: HairStrandsCore

  • File: GroomAssetImportData.h

Editor Properties: (see get_editor_property/set_editor_property)

  • source_data (AssetImportInfo): [Read-Only] Source Data: Source file data describing the files that were used to import this asset.