unreal.GroomHairGroupPreview

class unreal.GroomHairGroupPreview(group_name: Name = 'None', group_id: int = 0, curve_count: int = 0, guide_count: int = 0, has_root_uv: bool = False, has_color_attributes: bool = False, has_roughness_attributes: bool = False, has_precomputed_weights: bool = False, interpolation_settings: HairGroupsInterpolation = [])

Bases: StructBase

Groom Hair Group Preview

C++ Source:

  • Plugin: HairStrands

  • Module: HairStrandsCore

  • File: GroomImportOptions.h

Editor Properties: (see get_editor_property/set_editor_property)

  • curve_count (int32): [Read-Only] Curve Count

  • group_id (int32): [Read-Only] Group ID

  • group_name (Name): [Read-Only] Group Name

  • guide_count (int32): [Read-Only] Guide Count

  • has_color_attributes (bool): [Read-Only] Has Color Attributes

  • has_precomputed_weights (bool): [Read-Only] Has Precomputed Weights

  • has_root_uv (bool): [Read-Only] Has Root UV

  • has_roughness_attributes (bool): [Read-Only] Has Roughness Attributes

  • interpolation_settings (HairGroupsInterpolation): [Read-Write] Interpolation Settings

property curve_count: int

[Read-Only] Curve Count

Type:

(int32)

property group_id: int

[Read-Only] Group ID

Type:

(int32)

property group_name: Name

[Read-Only] Group Name

Type:

(Name)

property guide_count: int

[Read-Only] Guide Count

Type:

(int32)

property has_color_attributes: bool

[Read-Only] Has Color Attributes

Type:

(bool)

property has_precomputed_weights: bool

[Read-Only] Has Precomputed Weights

Type:

(bool)

property has_root_uv: bool

[Read-Only] Has Root UV

Type:

(bool)

property has_roughness_attributes: bool

[Read-Only] Has Roughness Attributes

Type:

(bool)

property interpolation_settings: HairGroupsInterpolation

[Read-Write] Interpolation Settings

Type:

(HairGroupsInterpolation)