unreal.HandKeypoint
¶
- class unreal.HandKeypoint¶
Bases:
EnumBase
Transforms that are tracked on the hand. Matches the enums from WMR to make it a direct mapping
C++ Source:
Module: HeadMountedDisplay
File: HeadMountedDisplayTypes.h
- INDEX_DISTAL: HandKeypoint¶
9
- INDEX_INTERMEDIATE: HandKeypoint¶
8
- INDEX_METACARPAL: HandKeypoint¶
6
- INDEX_PROXIMAL: HandKeypoint¶
7
- INDEX_TIP: HandKeypoint¶
10
- LITTLE_DISTAL: HandKeypoint¶
24
- LITTLE_INTERMEDIATE: HandKeypoint¶
23
- LITTLE_METACARPAL: HandKeypoint¶
21
- LITTLE_PROXIMAL: HandKeypoint¶
22
- LITTLE_TIP: HandKeypoint¶
25
- MIDDLE_DISTAL: HandKeypoint¶
14
- MIDDLE_INTERMEDIATE: HandKeypoint¶
13
- MIDDLE_METACARPAL: HandKeypoint¶
11
- MIDDLE_PROXIMAL: HandKeypoint¶
12
- MIDDLE_TIP: HandKeypoint¶
15
- PALM: HandKeypoint¶
0
- RING_DISTAL: HandKeypoint¶
19
- RING_INTERMEDIATE: HandKeypoint¶
18
- RING_METACARPAL: HandKeypoint¶
16
- RING_PROXIMAL: HandKeypoint¶
17
- RING_TIP: HandKeypoint¶
20
- THUMB_DISTAL: HandKeypoint¶
4
- THUMB_METACARPAL: HandKeypoint¶
2
- THUMB_PROXIMAL: HandKeypoint¶
3
- THUMB_TIP: HandKeypoint¶
5
- WRIST: HandKeypoint¶
1