unreal.IKGoalCreatorInterface

class unreal.IKGoalCreatorInterface(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: Interface

IKGoal Creator Interface

C++ Source:

  • Plugin: IKRig

  • Module: IKRig

  • File: IKRigInterface.h

add_ik_goals() Map[Name, IKRigGoal]

Add your own goals to the OutGoals map (careful not to remove existing goals in the map!)

Returns:

out_goals (Map[Name, IKRigGoal]):

Return type:

Map[Name, IKRigGoal]