unreal.InterchangeImportTestStepImport

class unreal.InterchangeImportTestStepImport(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: InterchangeImportTestStepBase

Interchange Import Test Step Import

C++ Source:

  • Plugin: InterchangeTests

  • Module: InterchangeTests

  • File: InterchangeImportTestStepImport.h

Editor Properties: (see get_editor_property/set_editor_property)

  • empty_destination_folder_prior_to_import (bool): [Read-Write] Empty Destination Folder Prior to Import: Whether the destination folder should be emptied prior to import

  • import_into_level (bool): [Read-Write] Import Into Level: Whether we should use the import into level workflow

  • pipeline_stack (Array[InterchangePipelineBase]): [Read-Write] Pipeline Stack: The pipeline stack to use when importing (an empty array will use the defaults)

  • save_then_reload_imported_assets (bool): [Read-Write] Save Then Reload Imported Assets: Whether imported assets should be saved and freshly reloaded after import

  • source_file (FilePath): [Read-Write] Source File: The source file to import (path relative to the json script)

  • tests (Array[InterchangeTestFunction]): [Read-Write] Tests: An array of results to check against