unreal.InterchangeImportTestStepImport
¶
- class unreal.InterchangeImportTestStepImport(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
InterchangeImportTestStepBase
Interchange Import Test Step Import
C++ Source:
Plugin: InterchangeTests
Module: InterchangeTests
File: InterchangeImportTestStepImport.h
Editor Properties: (see get_editor_property/set_editor_property)
empty_destination_folder_prior_to_import
(bool): [Read-Write] Empty Destination Folder Prior to Import: Whether the destination folder should be emptied prior to importimport_into_level
(bool): [Read-Write] Import Into Level: Whether we should use the import into level workflowpipeline_stack
(Array[InterchangePipelineBase]): [Read-Write] Pipeline Stack: The pipeline stack to use when importing (an empty array will use the defaults)save_then_reload_imported_assets
(bool): [Read-Write] Save Then Reload Imported Assets: Whether imported assets should be saved and freshly reloaded after importsource_file
(FilePath): [Read-Write] Source File: The source file to import (path relative to the json script)tests
(Array[InterchangeTestFunction]): [Read-Write] Tests: An array of results to check against