unreal.InterchangeLodSceneNodeContainer
¶
- class unreal.InterchangeLodSceneNodeContainer¶
Bases:
StructBase
This container exist only because UPROPERTY cannot support nested container. See FInterchangeMeshInstance
C++ Source:
Plugin: Interchange
Module: InterchangePipelines
File: InterchangePipelineMeshesUtilities.h
Editor Properties: (see get_editor_property/set_editor_property)
scene_nodes
(Array[InterchangeSceneNode]): [Read-Write] Scene Nodes: Each scene node here represent a mesh scene node. Only if we represent a lod group we can have more then 1 mesh scene node for a specific lod index.