unreal.InterchangePipelinePropertyStatePerContext

class unreal.InterchangePipelinePropertyStatePerContext

Bases: StructBase

Interchange Pipeline Property State Per Context

C++ Source:

  • Module: InterchangeCore

  • File: InterchangePipelineBase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • visible (bool): [Read-Write] Visible: If true, the property is visible.