unreal.InterchangePipelinePropertyStates

class unreal.InterchangePipelinePropertyStates

Bases: StructBase

Interchange Pipeline Property States

C++ Source:

  • Module: InterchangeCore

  • File: InterchangePipelineBase.h

Editor Properties: (see get_editor_property/set_editor_property)

  • import_states (InterchangePipelinePropertyStatePerContext): [Read-Write] Import States: The property states for the import context

  • locked (bool): [Read-Write] Locked: If true, the property is locked.

  • reimport_states (InterchangePipelinePropertyStatePerContext): [Read-Write] Reimport States: The property states for the reimport context