unreal.InterchangeTexture2DArrayFactoryNode

class unreal.InterchangeTexture2DArrayFactoryNode(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: InterchangeTextureFactoryNode

Interchange Texture 2DArray Factory Node

C++ Source:

  • Plugin: Interchange

  • Module: InterchangeFactoryNodes

  • File: InterchangeTexture2DArrayFactoryNode.h

get_custom_address_x() uint8 or None

Get Custom Address X

Returns:

attribute_value (uint8):

Return type:

uint8 or None

get_custom_address_y() uint8 or None

Get Custom Address Y

Returns:

attribute_value (uint8):

Return type:

uint8 or None

get_custom_address_z() uint8 or None

Get Custom Address Z

Returns:

attribute_value (uint8):

Return type:

uint8 or None

set_custom_address_z(attribute_value, add_apply_delegate=True) bool

Set Custom Address Z

Parameters:
  • attribute_value (uint8) –

  • add_apply_delegate (bool) –

Return type:

bool