unreal.InterchangeTextureLightProfileFactoryNode

class unreal.InterchangeTextureLightProfileFactoryNode(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: InterchangeTexture2DFactoryNode

Interchange Texture Light Profile Factory Node

C++ Source:

  • Plugin: Interchange

  • Module: InterchangeFactoryNodes

  • File: InterchangeTextureLightProfileFactoryNode.h

get_custom_brightness() float or None

Get Custom Brightness

Returns:

attribute_value (float):

Return type:

float or None

get_custom_texture_multiplier() float or None

Get Custom Texture Multiplier

Returns:

attribute_value (float):

Return type:

float or None

set_custom_brightness(attribute_value, add_apply_delegate=True) bool

Set Custom Brightness

Parameters:
  • attribute_value (float) –

  • add_apply_delegate (bool) –

Return type:

bool

set_custom_texture_multiplier(attribute_value, add_apply_delegate=True) bool

Set Custom Texture Multiplier

Parameters:
  • attribute_value (float) –

  • add_apply_delegate (bool) –

Return type:

bool