unreal.LeaderboardQueryCallbackProxy

class unreal.LeaderboardQueryCallbackProxy(outer: Optional[Object] = None, name: Union[Name, str] = 'None')

Bases: Object

Leaderboard Query Callback Proxy

C++ Source:

  • Plugin: OnlineSubsystemUtils

  • Module: OnlineSubsystemUtils

  • File: LeaderboardQueryCallbackProxy.h

Editor Properties: (see get_editor_property/set_editor_property)

  • on_failure (LeaderboardQueryResult): [Read-Write] On Failure: Called when there is an unsuccessful leaderboard query

  • on_success (LeaderboardQueryResult): [Read-Write] On Success: Called when there is a successful leaderboard query

property on_failure: LeaderboardQueryResult

[Read-Write] On Failure: Called when there is an unsuccessful leaderboard query

Type:

(LeaderboardQueryResult)

property on_success: LeaderboardQueryResult

[Read-Write] On Success: Called when there is a successful leaderboard query

Type:

(LeaderboardQueryResult)