unreal.LegacyPyTestObject
¶
- class unreal.LegacyPyTestObject(outer: Optional[Object] = None, name: Union[Name, str] = 'None')¶
Bases:
PyTestObject
Object to test deprecation of Python wrapped types.
C++ Source:
Plugin: PythonScriptPlugin
Module: PythonScriptPlugin
File: PyTest.h
Editor Properties: (see get_editor_property/set_editor_property)
bool
(bool): [Read-Write] Boolbool_defaults_only
(bool): [Read-Write] Bool Defaults Onlybool_instance_only
(bool): [Read-Write] Bool Instance Onlychild_struct
(PyTestChildStruct): [Read-Write] Child Structdelegate
(PyTestDelegate): [Read-Write] Delegateenum
(PyTestEnum): [Read-Write] Enumfield_path
(FieldPath): [Read-Write] Field Pathfloat
(float): [Read-Write] Floatint
(int32): [Read-Write] Intmulticast_delegate
(PyTestMulticastDelegate): [Read-Write] Multicast Delegatename
(Name): [Read-Write] Namestring
(str): [Read-Write] Stringstring_array
(Array[str]): [Read-Write] String Arraystring_int_map
(Map[str, int32]): [Read-Write] String Int Mapstring_set
(Set[str]): [Read-Write] String Setstruct
(PyTestStruct): [Read-Write] Structstruct_array
(Array[PyTestStruct]): [Read-Write] Struct Arraystruct_field_path
(FieldPath): [Read-Write] Struct Field Pathtext
(Text): [Read-Write] Text